Acceleration & Velocity Simulation

Copyright 1998 Lloyd Rieber

Macintosh Users -- Click here to run the simulation.

Windows Users -- Click here to run the simulation.

When you quit the simulation, you will be returned to this page.


To run this resource, you must have the most current Authorware Web Player plug-in installed. Click here get this Shockwave plug-in free of charge from Macromedia.

(Note: Other Shockwave plug-ins will not work -- you must have the Authorware Web Player plug-in correctly installed in your web browser for this interactive module to work.)


DESCRIPTION

CAI Format: Simulation/game

Instructional Objectives: demonstrate an understanding of the relationship between acceleration and velocity.

Intended Audience: Middle school and High school students.

Brief Description: This simulation gives the user the opportunity to explore the relationship between acceleration and velocity. The simulation has two sets of conditions that can be turned on and off: 1) three contexts (called metaphors) involving a rolling ball on a tilting board, rolling refrigerator, and a space ship; and 2) "flip flop" game -- the goal is to see how many times you make the ball, refrigerator, or space ship change directions ("flip flop") within a certain area of the screen in 2 minutes.


Parents, public school students, and educators working for non-profit schools or organizations are welcome to link to this interactive educational web resource at no cost on the condition that each registers such use with Lloyd Rieber at lrieber@coe.uga.edu. Those who register will be notified in the event that this web address changes. Commercial vendors, corporate trainers, and others who are part of for-profit organizations should contact Lloyd Rieber for licensing arrangements.


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